the necromancer's primary attribute is great. in PvE if you run out of energy. you are doing something wrong.
it is a bit tricky in 4v4 arenas. especially in the random one. there isn't enough *things* dying there...
i think the necromancers secondary attributes are very powerfull allready. no need to make the primary one better.
if you think about it. 4/6 of the primary attributes is directly or indirectly linked to energy. necro, ranger and ele is obvious.
the higher divine favor you have your healing/energy ratio becomes better.
Warrior is for damage and defense. (but then again warrior isn't suposed to be an energy deamon, however there are tactics skills that give energy) and mesmer primary is fast casting. which is very powerfull in itself.
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